Giving Fallout 4 A Second Chance

With the announcement of Fallout 76, Mike Mahardy returns to 2015’s Fallout 4 to spend more time in post-apocalyptic Massachusetts.

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43 thoughts on “Giving Fallout 4 A Second Chance

  • July 5, 2018 at 6:07 pm

    Hey all! Had to re-upload the video due to an audio hitch. Thanks for watching, and let me know what you think!

  • July 6, 2018 at 7:08 am

    Fallout 4 is a decent game. Just restarted playing with Horizon survival mod – should keep me busy until Fallout 5 or Fallout 4 – New Vegas. Definitely WON'T be playing F76!

  • July 6, 2018 at 7:33 am

    Had the same experience on release. Went back last summer and had a blast.

  • July 6, 2018 at 8:41 am

    I disagree about the role playing you mentioned. FO4 has hardly anything going for it with such a watered down RPG system. I don't feel like I am fitting the role of a nerd who can hack computers and is deadly with a laser weapon. Or a mad bomber who sets up devious traps or rains grenades from a launcher from a distance. Fallout 4 was much more akin to a Stalker game with options available, but none of them defined your character in any major way like the previous Fallout games (or TES games like Oblivion) did.

  • July 6, 2018 at 8:43 am

    Fallout 4 is pretty awesome if you play it with the survival mode.

  • July 6, 2018 at 8:55 am

    I would rather chew broken glass then return to this no rpg , kill all shit

  • July 6, 2018 at 9:19 am

    I loved fallout 4 definitely up at the top with the other fallout games, they never disappoint me, and never will cause im a huge fallout fan.

  • July 6, 2018 at 9:23 am

    A good job showing the mutations that the franchise had suffered and convincing me that if Bethesda continues to " evolve " Fallout in this way they will kill it for players like me .

  • July 6, 2018 at 9:27 am

    Its a terrible Fallout game with too much minecraft. Still it could be worse, It could be fallout 76.

  • July 6, 2018 at 10:08 am

    im currently giving a second chance aswell on a second playthrough(didnt even complete the game on my first), its quite enjoyable but it just dosent compare to the GOAT that is NV.
    p.s fallout 76 is going to be very similar to fallout 4 so that is another reason why im playing it.

  • July 6, 2018 at 10:26 am

    This inspired me to return to the wasteland 😀

  • July 6, 2018 at 11:03 am

    Fallout 4 is the worst game in the series. Short and uneventful main story. Boring and uninspired sidequests, annoying settlement system made this the most boring bethesta game ever made. Also the graphics engine is old and very ugly

  • July 6, 2018 at 11:04 am

    First Fallout game, loved it, platinumed it, currently playing the two DLC.

  • July 6, 2018 at 11:25 am

    After Fallout 76 announcement I started playing for Fallout 4 again

  • July 6, 2018 at 11:26 am

    I am really sad that this franchise is changing. My first fallout game was new vegas and absolutely loved it. Then i played the original game and even though it's old i found it awesome. Fallout 4 is fine in my opinion but i think that i am going to hate fallout 76 because it looks really different and not in a good way.

  • July 6, 2018 at 12:00 pm

    I disagree on fallout 3 and new vegas being fps games with rpg mechanics. They tried to be opposite, and i believe thats why they have been more successful than fourth installment.

  • July 6, 2018 at 12:04 pm

    No interest whatsoever in 76 so I'll be giving Fallout 4 many more chances.

  • July 6, 2018 at 1:01 pm

    I'm glad you have the game a second chance. I too am also giving it one and I am really surprise how much it's grabbing me. I think I suffered from the same issue when it first came out as well.

  • July 6, 2018 at 1:58 pm

    At my humble opinion, Fallout is dumbing down. Fallout 3 = RPG, Fallout 4 = action game, Fallout 76 = multiplayer.

  • July 6, 2018 at 2:19 pm

    I love the video voiced by this guy… junior Danny oddwyer I may say… Pls bring reboot back

  • July 6, 2018 at 2:45 pm

    Keep it real bro.. it lost you cuz it's NOT AN RPG.

  • July 6, 2018 at 2:57 pm

    While it isn't a bad game, I feel you have given it far more credit than it's due. You are taking it's faults and pretending it was intentional. Yes, the lack of previous staples adds new positives in a different experience, but the game still feels like the old Fallout experience, but missing something vital to it's core, leaving it empty. Too many areas and quests are forgettable, and while the lack of serious role-playing elements does put more of an emphasis on exploration in the open world, the world isn't strong enough on it's own (due to said forgettable areas) to hold the experience, and lacking any meaningful choices or play-types in role-playing damages the world even further. Any quests that I would normally remember are bland in most elements. This would be fine were you to have the ability to choose how to tackle these tasks and have consequences for each path you take (making it memorable and enjoyable for the story you make within it, like in New Vegas), it doesn't have any of this, and any choices in outcome are last minute cookie-cutter "good or evil" decisions that only differ in reward at best, and never truly alter yours or the world's circumstances. Even the morally grey outcomes are generic, predictable and have the talent behind them that could be expected of an amateur 12-year-old would-be game designer.

    While a lack of these elements isn't detrimental to a lot of games, games built on exploration in an open world as an action game usually have something more interesting to fall back on when story fails, with the fallback usually being game-play in combat. FarCry 3 wouldn't be nearly as entertaining without it's combat systems. However, yet again this is something Fallout 4 can't deliver on. To be fair, Fallout games have never had very engaging combat systems or gun-play, outside of things such as crippled limbs (I'd exclude V.A.T.S from this as well, were it not a crutch to try alleviate issues with the gun-play), and Fallout 4 does improve on all of this, including V.A.T.S, but even if the act of shooting is smoother, it pails in comparison to the combat that makes other games fun. FarCry 3 has enemies that rush you with weapons as lethal as your own, with each moment spent out of cover being a moment you risk death, but enemies, while dangerous, aren't bullet proof and will die as quickly as you, encouraging an emphasis on stealth or tactical combat decisions that keep players aware at all times. Fallout 4, meanwhile, has you point at the enemy, and click your mouse until whatever you are looking at is dead, with the occasional retreat to heal any damage.

    Halo and Doom have multiple enemy types, with each one being a factor you must account for if you wish to succeed in what amounts to a more visceral game of chess that is equal parts strategy in mind and skill in practice, where each enemy demands their own individual methods of attack from the player. In Fallout 4, enemy variations are minute, with the tougher enemies only being different in how they move towards you to attack, limiting any strategies to running away while chipping at the ridiculously large health pools of these tougher enemies, the size of which is only rivalled by the amount of patience you'll need to defeat them. Either that or you focus on stealth and cheese each boss with a one hit less satisfying than watching paint dry. Where Doom and Halo let the player dispatch enemies at their own pace, and reward skilled players who can utilise strategies faster and more efficiently, Fallout 4 leaves you at the mercy of bullet sponges that only die as quickly as you can dish out damage, with strategy being left in the dust as a result.

    I'll admit, combat can be intense at early levels with raiders, especially if you take a slower, semi-stealthy approach, but this only works for a short period, as Raiders last about as long as a geeky virgin in combat, and will die from a single punch once the player levels up enough. Gunners, the Raiders' high-level counterparts, are only ever found in the most boring areas of the game that don't allow this type of game-play, and by the time you are fighting them as a common foe, you'll be able to deal with them easily too. Survival difficulty may help emphasise this type of experience that benefits Fallout 4, but the lower damage thresholds of players makes the bullet-sponging, high-damage monsters of the wasteland more of a pain to struggle with, and the frequency of grenades being thrown by humans with the extra damage output means that that a player, no matter how skilled, is at the mercy of the game determining if an enemy throws a grenade, making each fight a game of Russian roulette, with the consequence of failure being the loss of possibly hours of game-play and progress due to the different saving system.

    This combined with monotonous game and level design makes the game feel like something far worse than being straight up bad. It's bland. Mind you, this doesn't mean it can't be enjoyed, but I find I enjoy it best when in the mindset of just mindlessly wondering and weaving my own narrative through that, and while that's a core part of any Fallout, previous games didn't have to leave it to the player to make their game interesting. They interested the player through the stories they left to be not just found by the player, but interacted with and changed by the player, and with the improvements to combat made by Fallout 4 and some influence from the speed-chess formula of games like Halo, or the tactical and dauntingly stressful combat of FarCry, I'm confident that Fallout could be one of the best games to grace the gaming market. Either way, this type of story-tellying, when tied to the scavenging, wandering and exploring portion of game-play, is what made previous games in the Fallout universe so immersive and interesting, not just in game-play, but in story and interactions with the world as well, marrying the two as one cohesive package. With only one weakened half of this package, Fallout 4 may not be impossible to enjoy or even objectively bad, but what it definitely is, is a disappointing shadow of what could have been.

    Despite this, I have high hopes for the next game in the series. Fallout 76 seems to be, at least in my eyes, the natural evolution of the benefits found in the choices that went into making Fallout 4 that seem bad in hindsight. Bullet sponge enemies are likely present, but hold a purpose in encouraging teamwork to take down harder beasts, which is a far better application of them than in Fallout 4, even if it is still flawed. Role-playing exists in how you build your character with the new cards system, with a jack-of-all-trades character not being as viable anymore, once again emphasising team-play with others who can specialise as a specific role to make up for the abilities others lack. Quests, while lacking any interaction with human NPCs in their stories, will likely lead to interaction in game-play with other players and role-playing in game-play with certain players that specialise in certain areas being more important for sections of quests. Even the generic "good or evil" choices in endings will be more interesting, as choices in rewards and outcomes can be debated over before a decision is made. This multiplayer experience seems to benefit Fallout 4's mechanics far more than Fallout 4's mechanics ever benefited the traditional Fallout role-playing experience. I just hope Fallout 76 can succeed with this approach, and that Bethesda can show it works in practice, and not just on paper.

  • July 6, 2018 at 3:27 pm

    Little nitpick but the song playing in the Fallout 76 trailer is a John Denver song but it’s a cover by another artist. Actually like the cover better than the original but that I’d point that out.

  • July 6, 2018 at 6:00 pm

    With my mods and my xbox one x fallout 4 looks amazing, cannot wait to see 76 on the new system.

  • July 6, 2018 at 7:08 pm

    Fallout 76 having the same outdated buggy engine decades old is a bummer.

  • July 6, 2018 at 8:39 pm

    I was hoping for a F3 and FNV in a F4's graphics engine for consoles. After the Creation Club fiasco it's dead to me now

  • July 6, 2018 at 8:40 pm

    Ive been playing this game for 100+hrs and I havent finish it yet. LOL

  • July 6, 2018 at 10:07 pm

    Bethesda's Fallout for Dummies. Honestly it's such a bland, dumbed down experience, it's the only Fallout I've never completed.

  • July 6, 2018 at 10:36 pm

    so here is the thing : Gamespot LOVES Bethesda.

    for someone who has been a Gamespot user for years its just amazing to see how they always find a way to cover up anything bad about Bethesda's games.
    Fallout4 is probably the weakest Bethesda game ever released, it falls short on every front when compared to games published by Bethesda's main competitors by the time of the game's release.
    if it was a pure shooter it would score around 2 or 3, if it was a pure rpg game it would score 6 or 7 and if it was story based it would be 2. so they added a mini Sims simulator to add to make it "special".

    Mike, i know its come to the point that a lot of videos are uploaded for the views, but im just going to say it, even though you might not read it. you are too biased about developers and games when it comes to reviewing them or talking about them, i remember you kinda didnt want to praise Heart of Stone's story too much or you just teared into Andromeda without even once complimenting the game for the things it did right (e.g. combat), and talked constantly how much its inferior than Horizon or Zelda. i remember this because after 9+ years up to that point i watched Gamespot constantly but that episode of the Point, i think, made me not want to watch any gamespot videos again. although i check in from time to time, hence this rant!!

  • July 6, 2018 at 10:59 pm

    Always felt like Fallout 4 was very overhated smh.

  • July 6, 2018 at 11:24 pm

    Great video. Playing Fallout 4 again myself. As far as to settlement building thing. The majority of the people that I talked to said if it wasn't for the trophy / achievement attached to it they never would even bother.
    I'm waiting to see everything that the new game has to offer but if somebody were to ask me if I was sold on it right now the answer would be no.

  • July 7, 2018 at 1:04 am

    You should link noclips video in the description. It would be a little more professional of you…

  • July 7, 2018 at 1:49 am

    far harbor and nuka world were better than the original game imo

  • July 7, 2018 at 2:11 am

    Okay so not to be a jerk but a real Fallout fan would also know that there was Fallout tactics and Brotherhood of Steel. Just saying.

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